![]() ![]() Now, if you meant you were moving away from them as starting hubs and plan to revitalize them in some other way…well, then just ask, I have plenty of ideas for that! I hope Qeynos and Freeport aren’t going to be abandoned. These are the biggest best cities in the game. I’m quite disappointed that you say you are moving away from Qeynos and Freeport. You can read player reaction in these threads - What is the Golden Path? | EQ2 Dev Chat March 18th. Player reaction to this change has been swift and varied. Qeynos and Freeport have been disabled as starting cities. Outpost of the overlord pants quest eq2 update#Here are today’s Test Update notes which will not apply to Live Servers until Game Update 56 in mid- to late-May: So it seems this change was destined to go in one way or the other. The new player experience in Qeynos and Freeport are just not up to snuff anymore and do not provide as solid an experience when you enter the game for the first time.Īny hopes that this change would be canceled with the introduction of new EQ2 Senior Producer Dave “ SmokeJumper” Georgeson, were dashed with his indication that he would “ not be changing anything that was short-term” (short-term plans). Timorous, Greater Fay, Darklight and soon Halas. We plan to only allow new characters to start in the newer player areas. When asked in the EQ2 ZAM Dev Chat to clarify this position, Brenlo responded further: We wanted the quests in Darklight, Timorous and Greater Fay, to give you a better progression path. We took a look at the starting areas, other than Qeynos and Freeport as we plan to move away from those, and reworked content so that it had a better flow. The golden path is the first step in a larger revamp of our new player experience. So where has the boat and its captain been all this time? Longdale described the idea for nodding to the elapsed time, including a skeletal NPC that shows its wear and tear at being at sea - and being sea sick - for so long as well as a bit of fun dialogue.In February, former EQ2 Senior Producer Alan “ Brenlo” Crosby created a thread “ What is the Golden Path?” It included this provocative passage: Players will be able to soak up the nostalgia, or even experience for the first time what they’ve only heard about before. However, Game Designer Carlos Mora decided to “go look and see what’s going on.” Apparently, he hit the jackpot: When he uncovered the isle and flipped it on and found that everything was still there, including all the starter and collection quests. That information was assumed to be true, so that’s what the team then passed along to players. ![]() ![]() Longdale explained that over the past eight years, devs have passed on to other devs that the isle was unrecoverable. She told me, “I know there’s a good percentage of players who are like, ‘Don’t waste my time if you don’t have the Isle of Refuge,’ but I think there is something valuable about surprising players.”īut wait, didn’t the devs say it wasn’t possible to bring back the Isle of Refuge? Yes - and that is what they honestly thought, too finding the isle was a very pleasant surprise for them as well. Talk about a nice surprise! Longdale was very excited to share the news. ![]() Players on both the PvP (Deathtoll) and PvE (Stormhold) progression servers can choose to start in either the Overlord’s Outpost or Queen’s Colony, the two faction’s versions of the infamous isle - the very isle that has been greatly missed by many players since it was phased out years ago in favor of said new starting areas. What are some of the best words Longdale could utter? How about, “We’ve resurrected the boat zone and the Isle of Refuge.” That’s right: The Isle of Refuge is a real thing again, along with the bobbing beginner boat captained by Varlos. ![]()
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